Blockstructured Adaptive Mesh Refinement in object-oriented C++
00001 #ifndef _included_GDBInteraction_h 00002 #define _included_GDBInteraction_h 00003 00013 struct GDB_Interaction { 00014 friend ostream& operator<<(ostream&, const GDB_Interaction&); 00015 int idx; 00016 BBox bbox; 00017 00018 inline GDB_Interaction() : idx(-1) {} 00019 inline GDB_Interaction(const int& i, const BBox& bb) : 00020 idx(i), bbox(bb) {} 00021 inline GDB_Interaction(GDB_Interaction const &other) : 00022 idx(other.idx), bbox(other.bbox) {} 00023 00024 inline GDB_Interaction& operator = (const GDB_Interaction& other) 00025 { idx = other.idx; bbox = other.bbox; return(*this); } 00026 }; 00027 00028 ostream& operator<<(ostream& os, const GDB_Interaction&); 00029 00030 #endif
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