Blockstructured Adaptive Mesh Refinement in object-oriented C++
baseindex | GridUnit | [protected] |
baselev | GridUnit | [protected] |
crslev | GridUnit | [protected] |
extent | GridUnit | [protected] |
fbb | GridUnit | [protected] |
finelev | GridUnit | [protected] |
GridUnit(void) | GridUnit | [inline] |
GridUnit(const int nrank, const int clev, const int *bcoords, const int ext, const int mlev, const int lstep, const int reflev) | GridUnit | |
GridUnit(const int nrank, const int clev, const int bindex, const int ext, const int mlev, const int lstep, const int reflev) (defined in GridUnit) | GridUnit | |
GridUnit(GridUnit const &other) (defined in GridUnit) | GridUnit | [inline] |
GridUnitList (defined in GridUnit) | GridUnit | [friend] |
guBaseIndex(void) const (defined in GridUnit) | GridUnit | [inline] |
guBaseLev(void) const (defined in GridUnit) | GridUnit | [inline] |
guBBox() const (defined in GridUnit) | GridUnit | [inline] |
guBBox(const int lev, const int olap=0, const int extgh=0) const (defined in GridUnit) | GridUnit | |
guBBox(const int lev, const short *olap, const int extgh=0) const (defined in GridUnit) | GridUnit | |
guBBox(const int minl, const int maxl, const short *olap, const int extgh=0) const (defined in GridUnit) | GridUnit | |
guBBoxAbs(const int lev, const int olap=0, const int extgh=0) const (defined in GridUnit) | GridUnit | |
guBBoxAbs(const int lev, const short *olap, const int extgh=0) const (defined in GridUnit) | GridUnit | |
guCoarsen(const int levs=1) | GridUnit | |
guCoarsen(GridUnit &gu, const int levs=1) (defined in GridUnit) | GridUnit | |
guContains(const int lev) const (defined in GridUnit) | GridUnit | [inline] |
guContains(const int minlev, const int maxlev) const (defined in GridUnit) | GridUnit | [inline] |
guCrsLev(void) const (defined in GridUnit) | GridUnit | [inline] |
guDecompose(GridUnit **&gu, int &cnt, const int levs=1) const | GridUnit | |
guDecomposeReplicate(GridUnit **&gu, int &cnt, const int minext, const int levs=1) const | GridUnit | |
guExtent(const int lev) const (defined in GridUnit) | GridUnit | [inline] |
guExtentAbs(const int lev) const (defined in GridUnit) | GridUnit | [inline] |
guFineLev(void) const (defined in GridUnit) | GridUnit | [inline] |
guGetLevels(GridUnit **&gu) const | GridUnit | |
guGetLevels(GridUnit &gu, const int lev) const (defined in GridUnit) | GridUnit | |
guIndex(void) const (defined in GridUnit) | GridUnit | [inline] |
guInside(const BBox &bbox, const int lev) const (defined in GridUnit) | GridUnit | |
guLCoords(int *c, const int lev) const (defined in GridUnit) | GridUnit | [private] |
guLCoords(const int lev) const (defined in GridUnit) | GridUnit | [private] |
guLevels(void) const (defined in GridUnit) | GridUnit | [inline] |
guLevIndex(const int lev) const (defined in GridUnit) | GridUnit | [inline] |
guLevStep(void) const (defined in GridUnit) | GridUnit | [inline] |
guMaxIndex(const int lev) const (defined in GridUnit) | GridUnit | |
guMaxLev(void) const (defined in GridUnit) | GridUnit | [inline] |
guMinLev(void) const (defined in GridUnit) | GridUnit | [inline] |
guNum(const int overlap) const (defined in GridUnit) | GridUnit | [inline] |
guNum(const int lev, const int overlap) const (defined in GridUnit) | GridUnit | [inline] |
guNum(const short *overlap) const (defined in GridUnit) | GridUnit | [inline] |
guNum(const int lev, const short *overlap) const (defined in GridUnit) | GridUnit | [inline] |
guNumLev(void) const (defined in GridUnit) | GridUnit | [inline] |
guOwner(void) const | GridUnit | [inline] |
guRank(void) const (defined in GridUnit) | GridUnit | [inline] |
guRefine(const int levs=1) | GridUnit | |
guRefine(GridUnit &gu, const int levs=1) (defined in GridUnit) | GridUnit | |
guSetBBox() (defined in GridUnit) | GridUnit | [private] |
guSetCoarsen(GridUnit &gu, const int levs=1) (defined in GridUnit) | GridUnit | [inline] |
guSetDecompose(GridUnit &gu, const int lev, const int cnt) | GridUnit | [inline] |
guSetLevels(GridUnit &gu, const int lev) (defined in GridUnit) | GridUnit | [inline] |
guSetOwner(const int p) (defined in GridUnit) | GridUnit | [inline] |
guSetRefine(GridUnit &gu, const int levs=1) (defined in GridUnit) | GridUnit | [inline] |
guSetRefineLevel(GridUnit &gu, const int levs=1) (defined in GridUnit) | GridUnit | [inline] |
guSetWorkload(const int w) (defined in GridUnit) | GridUnit | [inline] |
guTopIndex(const int lev) const (defined in GridUnit) | GridUnit | |
guUCoords(int *c, const int lev) const (defined in GridUnit) | GridUnit | [private] |
guUCoords(const int lev) const (defined in GridUnit) | GridUnit | [private] |
guWork(const int overlap) const (defined in GridUnit) | GridUnit | [inline] |
guWork(const int lev, const int overlap) const (defined in GridUnit) | GridUnit | [inline] |
guWork(const short *overlap) const (defined in GridUnit) | GridUnit | [inline] |
guWork(const int lev, const short *overlap) const (defined in GridUnit) | GridUnit | [inline] |
index | GridUnit | [protected] |
levstep | GridUnit | [protected] |
maxlev | GridUnit | [protected] |
minlev | GridUnit | [protected] |
operator<< (defined in GridUnit) | GridUnit | [friend] |
operator<< (defined in GridUnit) | GridUnit | [friend] |
operator<< (defined in GridUnit) | GridUnit | [friend] |
operator<=(GridUnit const &other) const (defined in GridUnit) | GridUnit | |
operator=(GridUnit const &other) (defined in GridUnit) | GridUnit | |
operator==(GridUnit const &other) const | GridUnit | |
operator>=(GridUnit const &other) const (defined in GridUnit) | GridUnit | |
operator>> (defined in GridUnit) | GridUnit | [friend] |
operator>> (defined in GridUnit) | GridUnit | [friend] |
owner | GridUnit | [protected] |
rank | GridUnit | [protected] |
work | GridUnit | [protected] |
~GridUnit(void) (defined in GridUnit) | GridUnit | [inline] |
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