Blockstructured Adaptive Mesh Refinement in object-oriented C++
| BitVec() (defined in BitVec) | BitVec | [inline] |
| BitVec(const int len) | BitVec | |
| BitVec(BitVec const &other) (defined in BitVec) | BitVec | [inline] |
| GetLength(void) const (defined in BitVec) | BitVec | [inline] |
| GetSlots(void) const (defined in BitVec) | BitVec | [inline] |
| GetSlotWidth(void) const (defined in BitVec) | BitVec | [inline] |
| IsolateBit(const int loc, const int num=1) const | BitVec | |
| operator!=(sfcIndex const &other) const (defined in sfcIndex) | sfcIndex | |
| operator!=(BitVec const &other) const (defined in BitVec) | BitVec | |
| operator<(sfcIndex const &other) const (defined in sfcIndex) | sfcIndex | |
| operator<(BitVec const &other) const (defined in BitVec) | BitVec | |
| operator<< (defined in sfcIndex) | sfcIndex | [friend] |
| operator<=(sfcIndex const &other) const (defined in sfcIndex) | sfcIndex | |
| operator<=(BitVec const &other) const (defined in BitVec) | BitVec | |
| operator=(sfcIndex const &other) | sfcIndex | |
| BitVec::operator=(BitVec const &other) | BitVec | |
| operator==(sfcIndex const &other) const (defined in sfcIndex) | sfcIndex | |
| operator==(BitVec const &other) const (defined in BitVec) | BitVec | |
| operator>(sfcIndex const &other) const (defined in sfcIndex) | sfcIndex | |
| operator>(BitVec const &other) const (defined in BitVec) | BitVec | |
| operator>=(sfcIndex const &other) const (defined in sfcIndex) | sfcIndex | |
| operator>=(BitVec const &other) const (defined in BitVec) | BitVec | |
| ResetVec(void) (defined in BitVec) | BitVec | [inline] |
| SetBit(const int loc) (defined in BitVec) | BitVec | [inline] |
| SetVec(void) (defined in BitVec) | BitVec | [inline] |
| sfcbase (defined in sfcIndex) | sfcIndex | [protected] |
| sfcbasew (defined in sfcIndex) | sfcIndex | [private] |
| sfcCreateLocNum(const int *coords) | sfcIndex | |
| sfcdigitw (defined in sfcIndex) | sfcIndex | [private] |
| sfcdim (defined in sfcIndex) | sfcIndex | [protected] |
| sfcGetBaseW(void) const | sfcIndex | [inline] |
| sfcGetCoords(int *coords) const | sfcIndex | |
| sfcGetDigit(const int level) const | sfcIndex | |
| sfcGetDigitArray(int *digits) const | sfcIndex | |
| sfcGetDigitW(void) const (defined in sfcIndex) | sfcIndex | [inline] |
| sfcGetIndex() const | sfcIndex | |
| sfcGetIndex(const int lev) const | sfcIndex | |
| sfcGetIndex(const int lev, const int nlev) const | sfcIndex | |
| sfcIndex() (defined in sfcIndex) | sfcIndex | [inline] |
| sfcIndex(const int dim, const int levs, const int base=(2)) (defined in sfcIndex) | sfcIndex | [inline] |
| sfcIndex(sfcIndex const &other) (defined in sfcIndex) | sfcIndex | [inline] |
| sfclevs (defined in sfcIndex) | sfcIndex | [protected] |
| sfcMaxDigit(const int level) | sfcIndex | |
| sfcMaxIndex(const int lev) (defined in sfcIndex) | sfcIndex | |
| sfcSetDigit(const int level, const int digit) | sfcIndex | |
| sfcSetDigitBit(const int level, const int pos) (defined in sfcIndex) | sfcIndex | [inline, private] |
| sfcSetIndex(const int index) | sfcIndex | |
| sfcSetIndex(const int index, const int lev) | sfcIndex | |
| sfcSetIndex(const int index, const int lev, const int nlev) | sfcIndex | |
| sfcSwapDigitWd(const int level, const int pos1, const int pos2) | sfcIndex | |
| sfcToggleDigitBit(const int level, const int pos) (defined in sfcIndex) | sfcIndex | [inline, private] |
| sfcToggleDigitWd(const int level, const int pos) | sfcIndex | |
| sfcUnsetDigit(const int level) | sfcIndex | |
| sfcUnsetDigitBit(const int level, const int pos) (defined in sfcIndex) | sfcIndex | [inline, private] |
| SwapBit(const int loc1, const int loc2) | BitVec | |
| TestBit(const int loc) const (defined in BitVec) | BitVec | [inline] |
| ToggleBit(const int loc) (defined in BitVec) | BitVec | [inline] |
| UnsetBit(const int loc) (defined in BitVec) | BitVec | [inline] |
| ~BitVec() (defined in BitVec) | BitVec | [inline] |
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