Blockstructured Adaptive Mesh Refinement in object-oriented C++
BitVec() (defined in BitVec) | BitVec | [inline] |
BitVec(const int len) | BitVec | |
BitVec(BitVec const &other) (defined in BitVec) | BitVec | [inline] |
GetLength(void) const (defined in BitVec) | BitVec | [inline] |
GetSlots(void) const (defined in BitVec) | BitVec | [inline] |
GetSlotWidth(void) const (defined in BitVec) | BitVec | [inline] |
IsolateBit(const int loc, const int num=1) const | BitVec | |
operator!=(sfcIndex const &other) const (defined in sfcIndex) | sfcIndex | |
operator!=(BitVec const &other) const (defined in BitVec) | BitVec | |
operator<(sfcIndex const &other) const (defined in sfcIndex) | sfcIndex | |
operator<(BitVec const &other) const (defined in BitVec) | BitVec | |
operator<< (defined in sfcIndex) | sfcIndex | [friend] |
operator<=(sfcIndex const &other) const (defined in sfcIndex) | sfcIndex | |
operator<=(BitVec const &other) const (defined in BitVec) | BitVec | |
operator=(sfcIndex const &other) | sfcIndex | |
BitVec::operator=(BitVec const &other) | BitVec | |
operator==(sfcIndex const &other) const (defined in sfcIndex) | sfcIndex | |
operator==(BitVec const &other) const (defined in BitVec) | BitVec | |
operator>(sfcIndex const &other) const (defined in sfcIndex) | sfcIndex | |
operator>(BitVec const &other) const (defined in BitVec) | BitVec | |
operator>=(sfcIndex const &other) const (defined in sfcIndex) | sfcIndex | |
operator>=(BitVec const &other) const (defined in BitVec) | BitVec | |
ResetVec(void) (defined in BitVec) | BitVec | [inline] |
SetBit(const int loc) (defined in BitVec) | BitVec | [inline] |
SetVec(void) (defined in BitVec) | BitVec | [inline] |
sfcbase (defined in sfcIndex) | sfcIndex | [protected] |
sfcbasew (defined in sfcIndex) | sfcIndex | [private] |
sfcCreateLocNum(const int *coords) | sfcIndex | |
sfcdigitw (defined in sfcIndex) | sfcIndex | [private] |
sfcdim (defined in sfcIndex) | sfcIndex | [protected] |
sfcGetBaseW(void) const | sfcIndex | [inline] |
sfcGetCoords(int *coords) const | sfcIndex | |
sfcGetDigit(const int level) const | sfcIndex | |
sfcGetDigitArray(int *digits) const | sfcIndex | |
sfcGetDigitW(void) const (defined in sfcIndex) | sfcIndex | [inline] |
sfcGetIndex() const | sfcIndex | |
sfcGetIndex(const int lev) const | sfcIndex | |
sfcGetIndex(const int lev, const int nlev) const | sfcIndex | |
sfcIndex() (defined in sfcIndex) | sfcIndex | [inline] |
sfcIndex(const int dim, const int levs, const int base=(2)) (defined in sfcIndex) | sfcIndex | [inline] |
sfcIndex(sfcIndex const &other) (defined in sfcIndex) | sfcIndex | [inline] |
sfclevs (defined in sfcIndex) | sfcIndex | [protected] |
sfcMaxDigit(const int level) | sfcIndex | |
sfcMaxIndex(const int lev) (defined in sfcIndex) | sfcIndex | |
sfcSetDigit(const int level, const int digit) | sfcIndex | |
sfcSetDigitBit(const int level, const int pos) (defined in sfcIndex) | sfcIndex | [inline, private] |
sfcSetIndex(const int index) | sfcIndex | |
sfcSetIndex(const int index, const int lev) | sfcIndex | |
sfcSetIndex(const int index, const int lev, const int nlev) | sfcIndex | |
sfcSwapDigitWd(const int level, const int pos1, const int pos2) | sfcIndex | |
sfcToggleDigitBit(const int level, const int pos) (defined in sfcIndex) | sfcIndex | [inline, private] |
sfcToggleDigitWd(const int level, const int pos) | sfcIndex | |
sfcUnsetDigit(const int level) | sfcIndex | |
sfcUnsetDigitBit(const int level, const int pos) (defined in sfcIndex) | sfcIndex | [inline, private] |
SwapBit(const int loc1, const int loc2) | BitVec | |
TestBit(const int loc) const (defined in BitVec) | BitVec | [inline] |
ToggleBit(const int loc) (defined in BitVec) | BitVec | [inline] |
UnsetBit(const int loc) (defined in BitVec) | BitVec | [inline] |
~BitVec() (defined in BitVec) | BitVec | [inline] |
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